Sci-fi battle map generator for starships, stations, and alien worlds

Brief the crew on the deck. A top-down, gridless map is back before the airlock cycles.

Starfinder, Mothership, or anything with a hull

NeedAMap draws the deck you describe. Write the bridge, the docking ring, or the colony as you would brief the crew, and a top-down map comes back with the consoles, bulkheads, and cargo where you put them, ready for Roll20, Foundry VTT, Owlbear Rodeo, or the printer.

Sci-fi fights happen indoors more than any other genre: bridges, holds, reactor rooms, rings. Each map is one of those spaces at encounter scale, the size where a five-foot square is a real place to stand, and the same description box also handles a dust storm on Mars.

Made from a description, word for word

Five sci-fi maps from the library. Every one came from a single typed sentence, shown here word for word.

Starship bridge after a boarding: sci-fi battle map with a shattered viewport, sparking consoles, and red emergency lighting seen from above

Starship bridge after a boarding

  • Square
  • 1K
  • Painted

The description

“Starship bridge after a boarding, sparking consoles, shattered viewport, emergency lighting”

Space station docking ring: sci-fi battle map with airlocks, cargo loaders, curved corridors, and a leaking fuel line

Space station docking ring

  • Square
  • 1K
  • Painted

The description

“Space station docking ring, airlocks, cargo loaders, a leaking fuel line”

Mars mining colony: sci-fi battle map with pressurized habitat domes, a rover bay, and red dust outside

Mars mining colony

  • Square
  • 1K
  • Painted

The description

“Mars mining colony, pressurized habitat domes, rover bay, dust storm outside”

Alien ruins on a barren moon: sci-fi battle map with black monoliths, glowing glyphs, and a cracked landing pad

Alien ruins on a barren moon

  • Square
  • 1K
  • Painted

The description

“Alien ruins on a barren moon, black monoliths, glowing glyphs, cracked landing pad”

Starship engine room: sci-fi battle map with an exposed reactor core, catwalks, and ruptured coolant pipes

Starship engine room

  • Square
  • 1K
  • Painted

The description

“Starship engine room, exposed reactor core, catwalks, ruptured coolant pipes”

The scenes a sci-fi campaign runs into

Starship bridges and decks

The command deck after a boarding, the corridor to the escape pods, the hold where the cargo turns out to be alive. Name the consoles and the damage and they land where you said.

Space stations and docking rings

Airlocks, cargo loaders, and the leaking fuel line nobody reported. Stations give a fight its chokepoints, so say which hatches are open.

Colonies and habitats

Pressurized domes, rover bays, and the storm outside the glass. Describe what the colony does and the map fills in the working parts.

Alien ruins and planetside

Monoliths, glyphs, cracked landing pads, and ground that was never meant for boots. Say what glows and what is broken.

Engine rooms, reactors, and cargo holds

Catwalks over a reactor core, coolant pipes, and stacked containers with lanes between them. Cover is the whole fight below decks, so name it.

Neon streets and megacorps

Cyberpunk is its own genre here. The cyberpunk battle maps page covers street level: lobbies, night markets, rooftops, and clinics.

How it works

1

Describe the scene

Write it the way you’d narrate it: the bridge, what’s sparking, where the viewport gave way. One sentence made each map above. More detail gives you more control.

2

Pick the shape, resolution, and style

Square for a room, Wide for a road, Cinematic for the set piece. 1K for quick prep, 2K when players zoom in, 4K for print. Painted, Gritty, or Ink to match the campaign.

3

Download and drop it in

Under a minute later the map is in your library as a standard image. Drag it onto your VTT page, or print it.

The first description on this page, exactly as typed

“Starship bridge after a boarding, sparking consoles, shattered viewport, emergency lighting”

The full walkthrough →

An engine built for one thing

Every map runs through rules written for the table, so what comes back is something you can play on.

Drawn straight down

Flat and overhead, no tilt, so tokens sit square on the floor.

Empty of figures

No people or creatures baked in. Your tokens are the only ones on the map.

Edge to edge

No borders, titles, or compass roses to crop away. What you download goes straight on the table.

Faithful to your words

What you describe wins: the content, the lighting, the layout. Painted, Gritty, and Ink change how it’s drawn, and the scene stays yours.

Under the hood: current frontier image models, wrapped in map rules refined scene by scene since the first tavern.

5 free maps

when you sign up, no credit card

Under a minute

from description to finished map

Credits come back

automatically if a generation fails

Commercial use

allowed on every tier, including free

Related pages

Common questions

One deck or one section at a time. Every map is encounter scale, so describe the bridge, then the engine room, then the cargo hold, and run the boarding deck by deck. Each stays in your library.

Yes. No grid is drawn on the image, so your VTT overlays whichever grid your system uses and the map does not argue with it.

Say so in the description. Lighting you describe is drawn as described, so “red emergency lighting” or “lit only by the reactor glow” changes the map, and the image stays readable on a VTT.

No grid lines are drawn on the image. Roll20, Foundry VTT, and Owlbear Rodeo each overlay their own grid on an imported map, so you set the square size once in the VTT and nothing on the image fights the alignment.

Your first 5 maps are free at 1K resolution, with no credit card. After that, a 1K map costs 1 credit, 2K costs 2, and 4K costs 4. The monthly plan is $4 for 15 credits, rolling over up to 30, and a $3 pack adds 10 credits that never expire.

Yes. Commercial use is allowed on every tier, including the free one. Run paid sessions with them, put them in a module you sell, or print them for a convention table.

Starship engine room battle map, shown behind the sign-up call to action

Your next boarding action, mapped in under a minute

5 free maps, no credit card required.

Notify me at launch