NeedAMap vs Dungeondraft

One is a drawing app you own, one turns a written scene into a finished map. Here’s how to pick for your table.

Choose Dungeondraft if you want to own a drawing tool outright: $19.99 once, offline, with smart dungeon tools and a VTT export that carries wall and lighting data. Choose NeedAMap if you want the map without the drawing: describe the scene and get an encounter-ready map in under a minute, in any genre, right in the browser.

Side by side

Dungeondraft NeedAMap
What it is Desktop map-drawing app with smart dungeon tools Scene-to-map tool: you describe the encounter and get a finished map
How a map gets made You draw it: walls, floors, and objects, with a built-in dungeon and cave generator for layouts You write a few sentences, then pick shape, style, and resolution
Time to a table-ready map Minutes for a generated layout, a real drawing session for a detailed map Under a minute
Price $19.99 one-time; community asset packs sold separately Free: 5 maps. $4/month for 15 credits that roll over up to 30, or a $3 pack of 10 credits that never expires
Commercial use Allowed for original creations, no royalties Allowed on every tier, including free
Genres Fantasy out of the box; other genres need community asset packs Fantasy, sci-fi, horror, western, modern, and anything else you can describe
Platform Windows, Mac, and Linux desktop app; ARM machines unsupported Runs in the browser on any machine
VTT export Universal VTT format with wall and lighting data; Foundry and Roll20 through modules Standard image export; at 2K that’s about 146 pixels per grid square, above Roll20’s recommendation

Choose Dungeondraft if

  • You run Foundry and want walls and lighting baked into the export
  • You want to own the tool outright and work offline
  • You enjoy drawing dungeons with smart tiling and a generator
  • Your table lives in classic fantasy and reuses one asset style

Choose NeedAMap if

  • Prep time is the constraint and the map needs to exist by Saturday
  • Your campaigns leave classic fantasy: sci-fi, horror, modern, western
  • You’d rather describe a scene than draw one
  • You want nothing to install and any machine to work

When Dungeondraft is the better choice

Dungeondraft is the better fit in three situations. You run Foundry with dynamic lighting and want walls baked into the file: its Universal VTT export carries wall and lighting data that an image import does not. You want to own your tools: $19.99 once, offline, no account. Or you like the drawing itself and prefer a map you authored tile by tile.

Looking for a Dungeondraft alternative?

The usual reasons people look are time and range. A detailed Dungeondraft map is still a drawing session, and stepping outside classic fantasy means shopping community asset packs before you can start. NeedAMap trades the drawing for a written description: any genre out of the box, under a minute to a finished map, in the browser on any machine. Our maps import as standard images: you draw lighting walls in your VTT the way you would for any downloaded map.

Curious how the described-and-done side works? See how NeedAMap works, compare plans, or see every battle map maker compared.

Common questions

For getting an encounter map to the table quickly, yes: you describe the scene and get a finished map in under a minute, with no drawing and nothing to install. If you need wall and lighting data baked into the export for Foundry, Dungeondraft keeps that advantage.

Dungeondraft costs $19.99 once. NeedAMap starts free with 5 maps; after that a $3 pack buys 10 credits and $4/month buys 15 that roll over up to 30. Both cost less than a rulebook; the real difference is how much of your evening each map takes.

Yes. Both import its maps, and Foundry reads the wall and lighting data through a module. NeedAMap maps import into both as standard images; at 2K that works out to about 146 pixels per grid square, above Roll20’s recommendation.

See what one written description gets you

5 free maps, no credit card required.

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