D&D map generatorfor any scene your party needs

Describe the encounter in a sentence or two. The map comes back in under a minute, ready for Roll20, Foundry, or the printer.

A D&D map generator (also searched as a D&D battle map maker or a dungeon map creator) turns a written scene into a top-down encounter map for Dungeons & Dragons. You describe the room, street, or cavern, and NeedAMap draws it with the cover, terrain, and furniture you named, at 1K, 2K, or 4K, ready for Roll20, Foundry VTT, Owlbear Rodeo, or print.

Everything here is encounter scale: one room, one street, one clearing, drawn at the size where five-foot squares make sense and a fireball’s radius matters. NeedAMap covers that scale from a single crypt chamber up to a dockside village, in whatever genre your campaign wanders into.

Made from a description, word for word

Six maps from the NeedAMap library, each with the exact description that made it.

Flooded crypt dungeon battle map for D&D with sarcophagi platforms above dark water

Flooded crypt

  • Square
  • 1K
  • Painted

The description

“Top-down battle map of an ancient stone crypt partially flooded with dark water rising to knee height in the lower sections. Stone sarcophagi line the walls on raised platforms above the waterline, broken columns create difficult terrain, and a staircase in one corner descends into fully submerged depths. Eerie blue-green bioluminescent glow reflecting off the water, fantasy illustration style with rich colors, no characters or creatures present.”

Lava tube cave battle map for D&D with a narrow stone bridge over molten rock

Lava tube bridge

  • Square
  • 1K
  • Painted

The description

“Top-down battle map of an underground lava tube with a natural stone bridge arching over a slowly flowing river of bright molten lava. The bridge is narrow with no railings creating fall hazards, cooled volcanic rock formations provide sparse cover on either side, and vents in the floor emit steam and heat. Intense orange-red glow from the lava illuminating dark basalt walls, fantasy illustration style with rich colors, no characters or creatures present.”

Fishing village docks battle map for D&D with three wooden piers and moored boats

Fishing village docks

  • Square
  • 1K
  • Painted

The description

“Top-down battle map of a small fishing village dock area with three wooden piers extending over shallow coastal water, small fishing boats tied alongside, and net drying racks on the shore. A fish market stall sits near the waterfront, wooden walkways connect the piers, and the water is shallow enough to wade near the shore but deep at the pier ends. Warm morning light with soft blues and weathered wood tones, fantasy illustration style with rich colors, no characters or creatures present.”

Medieval back alley battle map for D&D with stacked crates and a central sewer grate

Back alley chase

  • Square
  • 1K
  • Painted

The description

“Top-down battle map of a network of narrow back alleys between tall stone and timber buildings in a medieval city. Stacked crates block some passages, clotheslines stretch overhead between buildings, and a sewer grate in the center offers an escape route below. Rain-slicked cobblestones with puddles reflecting dim lamplight, dark moody tones, fantasy illustration style with rich colors, no characters or creatures present.”

Two sailing ships lashed hull to hull with boarding planks between the decks: cinematic 4K battle map for D&D

Boarding action

  • Cinematic
  • 4K
  • Painted

The description

“Two wooden sailing ships lashed hull to hull on open ocean, their rails almost touching, with short boarding planks bridging the narrow gap between the two decks. Both ships shown as matching top-deck views with cannons along the outer rails, cargo nets, barrels, and coiled rope crowding the decks, and masts with furled sails. Dark water churns in the tight gap below the planks. Late golden afternoon light with long shadows across the decks, deep blue-green swells.”

Storm-lit ritual chamber atop a ruined tower with an arcane circle and brazier pillars: cinematic 4K battle map for D&D

Ritual tower

  • Cinematic
  • 4K
  • Gritty

The description

“A stone ritual chamber atop a ruined tower, open to a storm-black sky, with a glowing arcane circle inscribed across the floor between four crackling brazier pillars. Toppled bookstands and scattered scrolls litter the edges, a collapsed section of wall opens onto a sheer drop, and a spiral stair descends through the floor in one corner. Violet arcane glow mixed with lightning flashes, rain-slick dark stone. All elements and assets are 2D, this is a straight top down battle map for D&D”

The scenes D&D groups ask for most

Dungeon rooms and crypts

Flooded chambers, pillar halls, trapped corridors, and the boss room at the end. Describe the layout and the hazards, and the dungeon map comes back with the difficult terrain where you said it goes.

Taverns and inns

The bar, the hearth, the balcony stairs, and the table the fight starts at. A tavern is the most-used map in most campaigns, and every town on the road can have its own.

Wilderness encounters

Forest clearings, mountain passes, river crossings, and roadside ambushes. Say where the cover is and which way the road runs, and your archers get something to hide behind.

City streets and alleys

Market squares, back alleys, rooftops, and sewers. Urban chases need choke points and escape routes, so describe both and the city map will have them.

Ships and docks

Top decks, holds, piers, and boarding actions. A ship fits the Wide layout, so the whole deck sits on one page with the rails where they belong.

Throne rooms and boss arenas

Pillared halls, ritual circles, lava bridges, and the dais the villain monologues from. Set-piece fights get the Cinematic ratio and 4K detail when you want the map to carry the moment.

How it works

1

Describe the scene

Write it the way you’d describe it to your players: what the room is, what’s in it, where the light comes from. A sentence or two is enough, and more detail gives you more control.

2

Pick the shape, resolution, and style

Choose Square, Wide, Tall, or Cinematic to match the space, then 1K for quick prep, 2K for detail that survives zooming, or 4K for print. Painted, Gritty, and Ink are the three art styles.

3

Download and drop it in

The map lands in under a minute as a standard high-resolution image, so it goes straight onto the map layer in Roll20, Foundry, or Owlbear Rodeo, or to the printer.

A real description from the example gallery

“Warm medieval tavern, hearth, tables, barrel-lined bar, balcony stairs, candlelight”

The full walkthrough →

5 free maps

when you sign up, no credit card

Under a minute

from description to finished map

Credits come back

automatically if a generation fails

Commercial use

allowed on every tier, including free

Related pages

Common questions

No grid lines are drawn on the image. Roll20, Foundry VTT, and Owlbear Rodeo each overlay their own grid on an imported map, so you set the square size once in the VTT and nothing on the image fights the alignment.

Yes. Commercial use is allowed on every tier, including the free one. Run paid sessions with them, put them in a module you sell, or print them for a convention table.

Your first 5 maps are free at 1K resolution, with no credit card. After that, a 1K map costs 1 credit, 2K costs 2, and 4K costs 4. The monthly plan is $4 for 15 credits, rolling over up to 30, and a $3 pack adds 10 credits that never expire.

Firelit throne battle map, shown behind the sign-up call to action

Your next encounter, mapped in under a minute

5 free maps, no credit card required.

Notify me at launch